![]() ![]() The British mainly rely on officers, such as the Captain, Lieutenant and the Cromwell Command Tank, to improve effectiveness. Though more effective than their American counterparts, most British infantry move slower in neutral or hostile territory unless led by a Lieutenant or Captain, and are extremely expensive. Their standard unit, the Infantry Section, has stances that alters their speed and reactions. These emplacements have an associated population and manpower cost to prevent the map being overrun with defences. A greater number of static defences can be built, such as slit trenches and anti-tank emplacements. The British are the new Allied army in the series. Those who own only Opposing Fronts can play only as the British and Panzer Elite armies. Those who own both games can either play as the Americans or the British against the Wehrmacht or the Panzer Elite. CompatibilityĬompany of Heroes players are able to play against Company of Heroes: Opposing Fronts users. It features eight playable missions following a Panzer Elite Kampfgruppe in occupied Netherlands that is bracing itself for one of the largest airborne invasions in history. The German Panzer Elite's campaign is based on driving back Allied forces during Operation Market Garden. It features nine missions focusing on the attack by British and Canadian forces from Sword, Gold, and Juno Beaches to the city of Caen. The British campaign is based on the Liberation of Caen. ![]() The campaigns feature gameplay from the British perspective and the German perspective. Opposing Fronts introduces two new single player campaigns. ![]() Although Relic had initially indicated otherwise, the Dynamic Weather Effects system has no tactical impact on the battlefield. In addition to these enhancements, particular birds sing at various times of the day and during specific weather patterns. Opposing Fronts implements a Dynamic Weather Effects system consisting of real time weather effects and day-to-night time transitions. Gameplay Dynamic Environmental Effects System
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