I tried toying with Baal's drops for a couple of hours and failed pretty miserably at making it work. It's somewhat worked, but not to the extent I wish it did, so my second plan was to edit specific superunique/boss drops. I've tried it out the other night, starting with editing nodrop values to have mobs drop unique/set items more often. I'm playing single player and do not have the time nor patience to do 1 trillion Baal runs to build my character up (context: I'm looking for items like Stormslash, which, from looking up online, seems to have an abysmal drop rate), so I've looked into multiple forums and guides to learn a bit about file editing using the TreasureClassEX method. Baal drops 6 random unique (no sets) when he's killed.Baal drops 6 random unique/set when he's killed (+ does playing on /players8 change anything? I can't clear it yet but as I get gear I'll ramp that setting up).TL DR:How would I go about achieving the two following outcomes (please use the colum names in explanation, thank you):
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